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CommOn!
Type of project: research, game design, graphic design.
Year: 2018
Purpose: Beca Jóvenes Creadores | Young Creators Grant, 2017-2018, FONCA Fondo Nacional para la Cultura y las Artes (the National Fund for Culture and Arts)
There’s no architecture without participation; and the best way to foster it is through a game. We must change the practice rules of architecture. The objective of this project is to develop a patterned graphic communication system, accessible to all participants, allowing all users to make decisions about their environment. CommOn! is a board game designed to show people the importance of collective processes.
Why architecture as a game? Architecture’s future is not architectonic (Jean Nouvel). Architects are urged to provide other ways of empathy and pragmatism to reclaim our role in society. Blueprints are the secret language of technicians. How can we create instruments that can reach a broader audience?
This architectural game can be considered as a social phenomenon, as were the modern manifiestoes, the collective utopias or Wright’s provocative graphs.
The game has been tested in different focus groups
and the results are being documented in an
editorial project.
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